I've started to draw a few graphics for aagenielsen.dk
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Abbas Agraphicus
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Re: I've started to draw a few graphics for aagenielsen.dk
@Hagbard: yes, I can export them in transparent PNG, as they are vectorials.
Do you think they are gonna be on a green or light blue background? Cause, depending on the background, the ships would have slightly different colors.
(If you want to give it a try, the color code of my light blue is #66CCFF)
@Masterluke: thanks, I like your designs too, especially the little heads in Copenhagen and Ard Ri.
Do you think they are gonna be on a green or light blue background? Cause, depending on the background, the ships would have slightly different colors.
(If you want to give it a try, the color code of my light blue is #66CCFF)
@Masterluke: thanks, I like your designs too, especially the little heads in Copenhagen and Ard Ri.
- Hagbard
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Re: I've started to draw a few graphics for aagenielsen.dk
It would be the sea green board, color code #238E68.
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Abbas Agraphicus
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Re: I've started to draw a few graphics for aagenielsen.dk
Ok, I will prepare the images later today and set the colors for the green background.
I will simply save them in PNG format with a transparent background and a size of 40x40 px.
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Abbas Agraphicus
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Re: I've started to draw a few graphics for aagenielsen.dk
@Hagbard:
Here are the PNGs.
Let me know if they work.
Here are the PNGs.
Let me know if they work.
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- white-king.png (1.11 KiB) Viewed 25740 times
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- white-pawn.png (1.04 KiB) Viewed 25740 times
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- black-pawn.png (1.01 KiB) Viewed 25740 times
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Abbas Agraphicus
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Re: I've started to draw a few graphics for aagenielsen.dk
And here are the winning and losing king
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- white-king-won.png (1.2 KiB) Viewed 25740 times
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- white-king-lost.png (1.31 KiB) Viewed 25740 times
- Hagbard
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Re: I've started to draw a few graphics for aagenielsen.dk
Thank you! Added.
There was the small problem that the pictures must use "indexed colors".
We met this problem before, I converted the pictures to indexed colors.
There was the small problem that the pictures must use "indexed colors".
We met this problem before, I converted the pictures to indexed colors.
- Attachments
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- braetstilling2gif.png (8.95 KiB) Viewed 25736 times
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Abbas Agraphicus
- Posts: 26
- Joined: Mon Oct 12, 2020 9:05 am
Re: I've started to draw a few graphics for aagenielsen.dk
@Hagbard:
Oh ok, I didn't know that, I thought a trasparent PNG was enough.
Which variant is it?
Thanks
Oh ok, I didn't know that, I thought a trasparent PNG was enough.
Which variant is it?
Thanks
- Hagbard
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Re: I've started to draw a few graphics for aagenielsen.dk
I don't know how to call it.
But as someone adviced in the thread, I used my graphic tool Gimp and converted to image mode "Indexed", then exported to png using "save without background color". It worked.
But as someone adviced in the thread, I used my graphic tool Gimp and converted to image mode "Indexed", then exported to png using "save without background color". It worked.
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Abbas Agraphicus
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Re: I've started to draw a few graphics for aagenielsen.dk
Yes yes, that is fine, I meant wich game variant are they in? But then I realized there's only one 9x9 sea battle, so I found out. 
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Abbas Agraphicus
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Re: I've started to draw a few graphics for aagenielsen.dk
@Hagbard: Just a question: in the game the little flags on the top of the ships look rectangular instead of triangular, it it something that happenes when you add them in the game? Cause in the files attached in the post above they look triangular.Hagbard wrote: Thu Feb 18, 2021 2:10 pm Thank you! Added.
There was the small problem that the pictures must use "indexed colors".
We met this problem before, I converted the pictures to indexed colors.
It's not a big deal, just to be sure nothing happened during the color conversion.
Thanks!