1732 Carl von Linné, Sweden, wrote down in his Lapland excursion diary the rules of the Saami tafl game Tablut.
1811 James Edward Smith, UK, translated the Latin parts of the Linné diary, like the Tablut rules, into English.
The Smith translation introduced some errors, which are in contradiction with the Linné description:
The friendly throne square; the Linné throne square is hostile.
1855 Jaques of London, UK, produced the commercial game Imperial Contest, based on the Smith translation. It is identical to our Sea Battle 9x9, except that the king is limited to moving four squares at a time (Hat tip Damian Walker.)
1913 H. J. R. Murray, UK, identified the game described by Linné to be Hnefatafl, based on the Smith translation.
1980 David Brown, UK, made a reconstruction including the errors of the aforementioned works:
King unarmed and captured from 4 sides.
Throne square friendly.
The king wins on the edge, and David Brown increased the board size to 11x11 squares.
Though based on some early translational errors, David Brown obviously did his homework and tested his reconstructed rules thoroughly, because our test tournament resulted in 11 defender wins for every 10 attacker wins. See more here.
In September 2011, Adam Bartley of Norway proposed a Sea Battle Tafl, which is a simplified version of David Brown's game:
No throne square, i.e. no forbidden squares at all on the board.
Board size 9x9.
This game works well and is well suited for teaching beginners - we measured a game balance of 100 defenders wins per 100 attackers wins.
November 2012 Aage Nielsen (Denmark) drew the dragonship pieces for online Sea Battle tafl.