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Re: The new Tafl engine (AI)
Posted: Mon May 18, 2026 3:50 pm
by sovaz1997
Ytreza wrote: Mon May 18, 2026 10:46 am
It seems the bug was also in the training because the engine thinks the positon is completely lost before the wrong king capture.
It'll be better once I fix it

Although further training might help after the fix.
Re: The new Tafl engine (AI)
Posted: Sat Aug 15, 2026 4:04 am
by sovaz1997
Hi all!
A new version of TaflZero is now available on the
https://playtafl.org/
Larger neural network with a new architecture
WebGPU support, so for now it's will working even faster than old small nn.
The new NN recognizes forts.
About 100 Elo stronger than the previous version, and improvements are ongoing...
One downside: for the historical variant, I had to use the same "Copenhagen" network due to the new architecture. However, training a version for that variant as well won't be a problem in the future.
Forts already in self-play! (
https://discord.com/channels/1497183685 ... 8732514344)
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Code: Select all
# PLAYER : RATING ERROR POINTS PLAYED (%)
1 T2 10x128 g0206 : 2510.7 25.8 331.0 432 76.6% # a lot of probably because added proved-mate heuristic
2 T2 10x128 g0204 : 2442.8 6.7 5122.5 7304 70.1%
3 T2 10x128 g0198 : 2402.9 6.8 4008.0 6144 65.2%
4 T2 10x128 g0201 : 2396.2 7.3 2389.5 3773 63.3%
5 T2 10x128 g0196 : 2395.6 7.9 2833.0 4471 63.4%
6 T0.2 6x64 g0146 : 2388.9 4.8 7932.5 11202 70.8%
7 T2 10x128 g0192 : 2367.3 7.8 2486.0 4183 59.4%
8 T2 10x128 g0195 : 2363.4 8.1 1984.5 3437 57.7%
9 T2 10x128 g0190 : 2343.2 9.7 1300.5 2503 52.0%
10 T2 10x128 g0184 : 2342.1 6.6 3032.5 5246 57.8%
11 T2 10x128 g0180 : 2328.9 7.7 1831.5 3484 52.6%
12 T2 10x128 g0187 : 2322.1 8.6 2030.5 3837 52.9%
13 T2 10x128 g0178 : 2309.3 8.3 1391.0 2917 47.7%
14 T2 10x128 g0171 : 2296.6 6.6 2480.0 4816 51.5%
15 T2 6x64 g0157 : 2267.0 5.7 4150.0 8080 51.4%
16 T2 10x128 g0167 : 2263.3 7.2 2314.5 4920 47.0%
17 T2 6x64 g0149 : 2247.3 4.8 6077.5 11992 50.7%
18 T2 6x64 g0141 : 2238.3 6.2 3311.0 7195 46.0%
19 T2 6x64 g0138 : 2233.3 5.4 3300.5 7270 45.4%
20 T2 6x64 g0127 : 2207.7 5.1 4511.5 10192 44.3%
21 T2 6x64 g0122 : 2198.4 5.8 4375.0 10196 42.9%
22 T2 6x64 g0132 : 2184.6 6.1 2739.0 7124 38.4%
23 T2 6x64 g0124 : 2168.0 5.4 3928.5 10194 38.5%
24 T2 6x64 g0120 : 2146.8 4.7 4345.5 12198 35.6%
25 T2 6x64 g0119 : 2135.1 5.3 3948.0 11198 35.3%
Re: The new Tafl engine (AI)
Posted: Mon Aug 17, 2026 12:57 pm
by sovaz1997
Last tests:
Code: Select all
# PLAYER : RATING ERROR POINTS PLAYED (%)
1 T2 10x128 g0213 : 2548.5 8.9 3398.5 4265 79.7%
2 T2 10x128 g0209 : 2491.9 6.3 5269.0 7069 74.5%
3 T2 10x128 g0208 : 2488.0 11.1 1704.5 2409 70.8%
4 T2 10x128 g0206 : 2465.6 9.8 2088.5 3007 69.5%
5 T2 10x128 g0204 : 2417.9 6.0 5345.0 7892 67.7%
6 T2 10x128 g0198 : 2377.9 6.3 4199.0 6733 62.4%
7 T2 10x128 g0196 : 2371.5 7.0 3025.5 5060 59.8%
8 T2 10x128 g0201 : 2369.6 5.8 2567.5 4361 58.9%
9 T0.2 6x64 g0146 : 2363.9 5.1 8098.5 11793 68.7%
+185 elo over old version!
Also recently launched engine matches -
https://tv.playtafl.org/
Also updated engine to gen213 on
https://playtafl.org/