Re: Best Set of Basic Rules?
Posted: Wed Aug 22, 2012 5:43 am
Mike_and_Ike wrote:
Hello, everyone. I've played Hnefatafl for a while, and recently constructed my own board. My only problem is I'm not sure which set of rules to tell people when I teach them the game! I constructed my board so that it can alternate between 11x11 and 9x9, because I've found that I like both and can't decide between the two. I would like to keep the rules the same between them (so as to not confuse other people) but that's not a necessity. What a really need is a rule set for 11x11 and 9x9 that's reasonably balances, and yet is simple for beginners. A lot of the balanced rule sets I've seen are rather complicated, mainly constructed for tournaments (IE, certain rules for checks and draws) that aren't really applicable for casual, non-competitive play, where both players are playing for fun and mutually agree not to make forts and dam up the corners. These are popular, fun strategies among those well versed, but are too much to handle, I think, for the beginner (which is why the computer player isn't programmed to play that way on beginner mode).
So, what rule set, in your opinion, most meets these criteria?
Hello, everyone. I've played Hnefatafl for a while, and recently constructed my own board. My only problem is I'm not sure which set of rules to tell people when I teach them the game! I constructed my board so that it can alternate between 11x11 and 9x9, because I've found that I like both and can't decide between the two. I would like to keep the rules the same between them (so as to not confuse other people) but that's not a necessity. What a really need is a rule set for 11x11 and 9x9 that's reasonably balances, and yet is simple for beginners. A lot of the balanced rule sets I've seen are rather complicated, mainly constructed for tournaments (IE, certain rules for checks and draws) that aren't really applicable for casual, non-competitive play, where both players are playing for fun and mutually agree not to make forts and dam up the corners. These are popular, fun strategies among those well versed, but are too much to handle, I think, for the beginner (which is why the computer player isn't programmed to play that way on beginner mode).
So, what rule set, in your opinion, most meets these criteria?