Search found 62 matches

by nath
Wed Nov 01, 2017 3:57 am
Forum: Help
Topic: archive
Replies: 6
Views: 3948

archive

Hello,

the search in the Games archive doesn't seem to work for games from 2014 and earlier. Is there a way to search for them explicitly?

nath
by nath
Sat Oct 28, 2017 6:18 pm
Forum: Other
Topic: Nath-project
Replies: 32
Views: 9320

Re: Nath-project

Thank you for pasting it here. Sorry for the late reply - I wasn't much at home recently. First of all: I don't feel like this *should* be my project. I know well enough that I have neither the time nor the skill to pull that off my own. I am ready to move on if people join me, but unless I get prac...
by nath
Fri Oct 13, 2017 11:57 pm
Forum: Help
Topic: Where to buy the game?
Replies: 8
Views: 5410

Re: Where to buy the game?

The printing of the board is kinda precisely what I do for these travel sets. I have different gameboards, but I still prefer the self printed ones, since they exactly reflect what I expect from a game board. I'd advise against pen caps. They aren't nice visually and rather difficult to place. A set...
by nath
Tue Oct 10, 2017 11:30 pm
Forum: Help
Topic: Where to buy the game?
Replies: 8
Views: 5410

Re: Where to buy the game?

Sorry for the late notice - I was absent for quite some time. It highly depends on what you are looking for. I mainly play on simple traveling sets as I call them, they basically consist of glass nuggets of the corresponding colors (I prefer black for black, white for white and red for the king) and...
by nath
Mon Oct 09, 2017 10:19 pm
Forum: Strategy
Topic: Compiling a list of openings
Replies: 35
Views: 12454

Re: Compiling a list of openings

I think the prefixes are actually to short to say things definitely, but I am intrigued that there's something happening here. I'd love some top level player discoursing about openings. I personally think (even though I pushed an promoted that move when there where little to none composed openings) ...
by nath
Sun Jan 11, 2015 10:24 pm
Forum: Other
Topic: Hnefatafl Internet Championship
Replies: 83
Views: 38362

Re: Hnefatafl Internet Championship

Regarding the championship itself I'd like to have a final (I suggest at least two matches e.g. four games) between a challenger and the world champion. They can also run paralell (with for example 10 days offset). We could generate the challenger as the winner of a mass tournament like we did this ...
by nath
Mon Jul 28, 2014 10:37 am
Forum: Other
Topic: Hnefatafl Internet Championship
Replies: 83
Views: 38362

Re: Hnefatafl Internet Championship

Your suggestion for ties is a good idea. That should be more fair. I like also your idea of smaller groups for the preliminary rounds. What kind of system do you suggest exactly? I think it is kind of interesting to make groups out of 5-7 players with a focus on five (13 players a group of 6 and a g...
by nath
Thu Jul 24, 2014 4:05 pm
Forum: Other
Topic: Hnefatafl Internet Championship
Replies: 83
Views: 38362

Re: Hnefatafl Internet Championship

Even in the preliminary rounds? If we are unlucky player A, E, I are in the same group, 2 players should advance, but player E and I both got for example 8 points and both won the black game against each other. I suggested this 1. points (he archived this round) 2. direct comparison (skip this for w...
by nath
Thu Jul 24, 2014 2:11 am
Forum: Rules
Topic: Copenhagen Hnefatafl
Replies: 151
Views: 58643

Re: Copenhagen Hnefatafl

I still can't see the huge advantage of black. I agree blacks position looks strong, but it's far beyond my ability to make it to a certain win. I guess the reason is also psychological. If we loose with black we usually see how white crushed us down and what defending moves we missed. We instantly ...
by nath
Sat Jan 11, 2014 4:12 pm
Forum: Other
Topic: Hnefatafl Internet Championship
Replies: 83
Views: 38362

Re: Hnefatafl Internet Championship

That's nearly my fist suggestion. Just the algorithm of contributing the players to the groups differs. We should keep the algorithm clean, but you might be right that it is better if we use the rating for distributing the players over the groups. I suggest that kind of creating the rank: 1. points ...